SP — 3 微调

This commit is contained in:
ciaochaos 2020-06-24 13:38:59 +08:00
parent 06aa1fc130
commit 59f70c9bc1
1 changed files with 4 additions and 4 deletions

View File

@ -57,7 +57,7 @@ function listPoints(qrcode, params) {
}
}
if (ctn && qrcode.isDark(x + 1, y) && qrcode.isDark(x + 1, y + 2) && qrcode.isDark(x, y + 1) && qrcode.isDark(x + 2, y + 1)) {
g1.push(<circle key={id++} cx={x + 1 + 0.5} cy={y + 1 + 0.5} r={1} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.33,0.5)} />)
g1.push(<circle key={id++} cx={x + 1 + 0.5} cy={y + 1 + 0.5} r={1} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.33,0.6)} />)
available[x + 1][y] = false;
available[x][y + 1] = false;
available[x + 2][y + 1] = false;
@ -82,14 +82,14 @@ function listPoints(qrcode, params) {
}
if (available[x][y] && y < nCount - 1) {
if (qrcode.isDark(x, y) && qrcode.isDark(x, y + 1)) {
pointList.push(<circle key={id++} cx={x + 0.5} cy={y + 1} r={0.5} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.33,0.4)} />)
pointList.push(<circle key={id++} cx={x + 0.5} cy={y + 1} r={0.5 * rand(0.9,1.1)} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.4,0.5)} />)
available[x][y] = false;
available[x][y + 1] = false;
}
}
if (available[x][y] && x < nCount - 1) {
if (qrcode.isDark(x, y) && qrcode.isDark(x + 1, y)) {
pointList.push(<circle key={id++} cx={x + 1} cy={y + 0.5} r={0.5} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.33,0.4)} />)
pointList.push(<circle key={id++} cx={x + 1} cy={y + 0.5} r={0.5 * rand(0.9,1.1)} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.36,0.5)} />)
available[x][y] = false;
available[x + 1][y] = false;
}
@ -99,7 +99,7 @@ function listPoints(qrcode, params) {
pointList.push(<circle r={0.5 * rand(0.33,0.9)} key={id++} fill={otherColor} cx={x + 0.5} cy={y + 0.5}/>)
} else if (typeTable[x][y] === QRPointType.DATA) {
if (rand(0,1) > 0.8) {
g2.push(<circle r={0.5 * rand(0.7,1.3)} key={id++} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.1,0.3)} cx={x + 0.5} cy={y + 0.5}/>)
g2.push(<circle r={0.5 * rand(0.7,1.3)} key={id++} fill="#FFFFFF" stroke={otherColor} strokeWidth={rand(0.15,0.33)} cx={x + 0.5} cy={y + 0.5}/>)
}
}
}