Commit new Chart releases for TrueCharts

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TrueCharts-Bot 2023-09-16 08:49:32 +00:00
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**Important:**
*for the complete changelog, please refer to the website*
## [sonsoftheforest-0.0.1]sonsoftheforest-0.0.1 (2023-09-16)

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apiVersion: v2
appVersion: "latest"
dependencies:
- name: common
repository: https://library-charts.truecharts.org
version: 14.0.1
deprecated: false
description: A custom SteamCMD chart that runs Sons Of The Forest Server.
home: https://truecharts.org/charts/incubator/sonsoftheforest
icon: https://truecharts.org/img/hotlink-ok/chart-icons/sonsoftheforest.png
keywords:
- sonsoftheforest
- GameServers
kubeVersion: ">=1.16.0-0"
maintainers:
- email: info@truecharts.org
name: TrueCharts
url: https://truecharts.org
name: sonsoftheforest
sources:
- https://github.com/truecharts/charts/tree/master/charts/incubator/sonsoftheforest
- https://github.com/ich777/docker-steamcmd-server/tree/sonsoftheforest
type: application
version: 0.0.1
annotations:
truecharts.org/catagories: |
- GameServers
truecharts.org/SCALE-support: "true"

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# README

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## [sonsoftheforest-0.0.1]sonsoftheforest-0.0.1 (2023-09-16)

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A custom SteamCMD chart that runs Sons Of The Forest Server.
This App is supplied by TrueCharts, for more information visit the manual: [https://truecharts.org/charts/incubator/sonsoftheforest](https://truecharts.org/charts/incubator/sonsoftheforest)
---
TrueCharts can only exist due to the incredible effort of our staff.
Please consider making a [donation](https://truecharts.org/sponsor) or contributing back to the project any way you can!

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image:
repository: tccr.io/truecharts/sonsoftheforest
pullPolicy: IfNotPresent
tag: latest@sha256:e435b582929c81473862460a9305751b0cf79413ecc8599332b0104e0da603ab
securityContext:
container:
runAsNonRoot: false
readOnlyRootFilesystem: false
runAsUser: 0
runAsGroup: 0
service:
main:
ports:
main:
protocol: udp
port: 8766
query:
enabled: true
ports:
query:
enabled: true
protocol: udp
port: 27016
sync:
enabled: true
ports:
sync:
enabled: true
protocol: udp
port: 9700
sonsoftheforest:
game:
id: "2465200"
user: ""
password: ""
validate: false
params: []
server:
IpAddress: "0.0.0.0"
GamePort: "{{ .Values.service.main.ports.main.port }}"
QueryPort: "{{ .Values.service.query.ports.query.port }}"
BlobSyncPort: "{{ .Values.service.sync.ports.sync.port }}"
ServerName: "Sons Of The Forest Docker Server"
MaxPlayers: 8
Password: ""
LanOnly: false
# integer, equal to or greater than 1
SaveSlot: 1
# new, continue
SaveMode: "continue"
# peaceful, normal, hard, hardsurvival, custom
GameMode: "normal"
SaveInterval: 600
IdleDayCycleSpeed: "0.0"
IdleTargetFramerate: 5
ActiveTargetFramerate: 60
LogFilesEnabled: false
TimestampLogFilenames: true
TimestampLogEntries: true
SkipNetworkAccessibilityTest: false
GameSettings:
Gameplay.TreeRegrowth: true
Structure.Damage: true
CustomGameModeSettings:
# Multiplayer
GameSetting.Multiplayer.Cheats: false
# Vail
GameSetting.Vail.EnemySpawn: true
# low, normal, high
GameSetting.Vail.EnemyHealth: "normal"
# low, normal, high
GameSetting.Vail.EnemyDamage: "normal"
# low, normal, high
GameSetting.Vail.EnemyArmour: "normal"
# low, normal, high
GameSetting.Vail.EnemyAggression: "normal"
# low, normal, high
GameSetting.Vail.AnimalSpawnRate: "normal"
# Environment
# spring, summer, autumn, winter
GameSetting.Environment.StartingSeason: "Summer"
# short, default, long, realistic
GameSetting.Environment.SeasonLength: "default"
# short, default, long, realistic
GameSetting.Environment.DayLength: "default"
# low, default, high
GameSetting.Environment.PrecipitationFrequency: "default"
# not a dupe key.
Structure.Damage: true
# Survival
# normal, hard
GameSetting.Survival.ConsumableEffects: "normal"
# off, normal, hard
GameSetting.Survival.PlayerStatsDamage: "off"
# off, normal, hard
GameSetting.Survival.ColdPenalties: "off"
GameSetting.Survival.ReducedFoodInContainers: false
GameSetting.Survival.SingleUssonsoftheforestntainers: false
workload:
main:
podSpec:
containers:
main:
probes:
liveness:
enabled: false
readiness:
enabled: false
startup:
enabled: false
env:
GAME_PORT: "{{ .Values.service.main.ports.main.port }}"
STEAMCMD_DIR: "{{ .Values.persistence.steamcmd.mountPath }}"
SERVER_DIR: "{{ .Values.persistence.serverfiles.mountPath }}"
GAME_ID: "{{ .Values.sonsoftheforest.game.id }}"
USERNAME: "{{ .Values.sonsoftheforest.game.user }}"
PASSWRD: "{{ .Values.sonsoftheforest.game.password }}"
GAME_PARAMS: '{{ join " " .Values.sonsoftheforest.game.params }}'
VALIDATE: "{{ .Values.sonsoftheforest.game.validate }}"
persistence:
steamcmd:
enabled: true
mountPath: /serverdata/steamcmd
serverfiles:
enabled: true
mountPath: /serverdata/serverfiles
dedicatedserver-dscfg:
enabled: true
type: configmap
objectName: sonsoftheforest-dscfg
targetSelector:
main:
main:
mountPath: /serverdata/serverfiles/userdata/dedicatedserver.cfg
subPath: dedicatedserver.cfg
readOnly: true
portal:
open:
enabled: false

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{{- include "tc.v1.common.lib.chart.notes" $ -}}

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{{/* Define the configmap */}}
{{- define "sonsoftheforest.configmaps" -}}
{{- $fullname := (include "tc.v1.common.lib.chart.names.fullname" $) -}}
{{- $server := .Values.sonsoftheforest.server -}}
sonsoftheforest-dscfg:
enabled: true
data:
dedicatedserver.cfg: |
{{ $server | toJson }}
{{- end -}}

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{{/* Make sure all variables are set properly */}}
{{- include "tc.v1.common.loader.init" . -}}
{{/* Render configmaps for all pods */}}
{{- $configmaps := include "sonsoftheforest.configmaps" . | fromYaml -}}
{{- if $configmaps -}}
{{- $_ := mustMergeOverwrite .Values.configmap $configmaps -}}
{{- end -}}
{{/* Render the templates */}}
{{- include "tc.v1.common.loader.apply" . -}}

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icon_url: https://truecharts.org/img/hotlink-ok/chart-icons/sonsoftheforest.png
categories:
- GameServers
screenshots: []